Hey Dude. Good job. I really like it. I have a team here of about 4 that are making an Online 3D Game. We need a few more artists and you look pretty good. For more info if your interested please post something on my Deviantart page or email us at VXtream@gmail.com (its volunteer work at the moment so you won't get paid until game publishment.
Yeah, dark-light is a great way of working I find, it really allows you to focus attention on bright areas at the end, I think—it's often surprising how much 'light' you can add while still using quite dark tones.
Question, do you use the line work as only a guide for the coloring that comes afterwards and rely on color shading to solidify shape instead? I have a hard time seeing more black lines you did in sketchbook pro?
well since I've just drawn it it's usually pretty clear in my head where I'm going with it, so I keep the linework very dark, only having it just visible enough to see—on this I was actually turning off all the other layers quite a bit just to get a look at it properly. I did end up working pretty close to the linework, though, it's just rather difficult to tell since I started painting over it immediately. (here's a bigger pic of the linework if you want)
haha; yeah, you've got a pretty good point there, the metal-texture's pretty overwhelmed almost immediately. I had another rocky sort of layer that I overlayed in 'color' mode that quickly added some nice variation, though...
It can sometimes be a handy part of the process (I think it works better if I don't use such tight linework over the top), and it doesn't hurt to add a bit of depth now and then